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Book cover

Invent your own computer games with Python

Sweigart, Al (Author).

Teaches you how to make your own versions of classic computer games

Book  - 2017
794.8 Swe
1 copy / 0 on hold

Available Copies by Location

Location
Victoria Available
  • ISBN: 9781593277956
  • Physical Description print
    xxviii, 344 pages : illustrations ; 24 cm
  • Edition 4th edition.
  • Publisher [Place of publication not identified] : [publisher not identified], 2017.

Content descriptions

General Note:
Includes index.
Formatted Contents Note: Installing Python -- The interactive shell -- Writing programs -- Guess the number -- Jokes -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Hangman -- Extending hangman -- Tic tac toe -- Bagels -- Cartesian coordinates -- Sonar treasure hunt -- Caesar cipher -- Reversi -- Reversi AI simulation -- Using pygame and graphics -- Animating graphics -- Collision detection and keyboard/mouse input in pygame -- Sounds and images -- Dodger.