Invent your own computer games with Python
Teaches you how to make your own versions of classic computer games
Available Copies by Location
Location | |
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Victoria | Available |
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- ISBN: 9781593277956
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Physical Description
print
xxviii, 344 pages : illustrations ; 24 cm - Edition 4th edition.
- Publisher [Place of publication not identified] : [publisher not identified], 2017.
Content descriptions
General Note: | Includes index. |
Formatted Contents Note: | Installing Python -- The interactive shell -- Writing programs -- Guess the number -- Jokes -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Hangman -- Extending hangman -- Tic tac toe -- Bagels -- Cartesian coordinates -- Sonar treasure hunt -- Caesar cipher -- Reversi -- Reversi AI simulation -- Using pygame and graphics -- Animating graphics -- Collision detection and keyboard/mouse input in pygame -- Sounds and images -- Dodger. |